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	<id>https://astariamud.com/w/index.php?action=history&amp;feed=atom&amp;title=Regenerate_%28Druid_Skill%29</id>
	<title>Regenerate (Druid Skill) - Revision history</title>
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	<updated>2026-04-17T18:46:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://astariamud.com/w/index.php?title=Regenerate_(Druid_Skill)&amp;diff=494&amp;oldid=prev</id>
		<title>imported&gt;Cailet: Created page with &quot;===Helpfile===   Guild Level:  13  SP Cost:      7 spell points every 4 seconds until stopped                28 endurance points every 4 seconds in bear form  Skill:        Re...&quot;</title>
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		<updated>2016-11-23T18:10:53Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;===Helpfile===   Guild Level:  13  SP Cost:      7 spell points every 4 seconds until stopped                28 endurance points every 4 seconds in bear form  Skill:        Re...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===Helpfile=== &lt;br /&gt;
 Guild Level:  13&lt;br /&gt;
 SP Cost:      7 spell points every 4 seconds until stopped&lt;br /&gt;
               28 endurance points every 4 seconds in bear form&lt;br /&gt;
 Skill:        Regrowth&lt;br /&gt;
 Syntax:       regenerate [stop]&lt;br /&gt;
 &lt;br /&gt;
 Directly tapping into the natural power, a druid may begin accumulating hit points at a profoundly increased rate, expending spell points to this end.&lt;br /&gt;
 &lt;br /&gt;
 A druid whose spirit is merged with that of a bear may use this lore for 28 EP every 4 seconds if he or she is shapechanged and all SP is exhausted.&lt;br /&gt;
&lt;br /&gt;
===Commentary=== &lt;br /&gt;
----&lt;br /&gt;
Please note that once a druid begins regenerating they can not use any other lore therefor it is not wise to regenerate while in combat. Stopping the regeneration is not instant and will take a second.&lt;br /&gt;
&lt;br /&gt;
If a druid moves from their current location to another location, their regeneration will be interrupted and will stop.&lt;br /&gt;
&lt;br /&gt;
Regenerate replenishes the health of the druid at a higher health point per spell point ratio than rejuvenate. Once a druid&amp;#039;s health is completely healed regenerate automatically stops and if the druid wishes to regenerate again they must cast the lore once more.&lt;/div&gt;</summary>
		<author><name>imported&gt;Cailet</name></author>
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